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viktorfaubl/Godot-MCP-server-for-local-LLM
A sleek C# class library designed to integrate a local Model Context Protocol (MCP) server with a local Large Language Model (LLM), tailored for Godot-based games. This library empowers your LLM to seamlessly interact with the game world through structured tool commands, bringing your Echoes of Ir-style vision to life.
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