Minimal Godot MCP by ryanmazzolini
39 score
Provides instant GDScript syntax validation and diagnostics by bridging Godot's native Language Server Protocol to MCP clients. Enables real-time syntax checking in AI assistants without requiring custom plugins or context switching to the Godot editor.
Ranked #3613 out of 8784 indexed tools.
Is this your tool? Claim this listing to add maintainer context, get a verified badge, and unlock analytics.
Claim listing → Signal Breakdown
Installs 31
Freshness 13d ago
Issue Health 23%
Stars 24
Platform Breadth 1 platform
Contributors 6
Description Detailed
How to Improve
Issue Health high impact
Stars low impact
Platforms medium impact
Supported Platforms
From the README
# minimal-godot-mcp
> MCP server bridging Godot's native LSP to AI coding assistants for GDScript validation
## Table of Contents
- [Quick Start](#quick-start)
- [Configuration](#configuration)
- [Features](#features)
- [MCP Tools](#mcp-tools)
- [Development](#development)
- [Troubleshooting](#troubleshooting)
- [Works Well With](#works-well-with)
- [References](#references)
- [License](#license)
## Quick Start
**Prerequisites:** Node.js 22+, Godot 3.2+ or 4.x with LSP enabled
Configure your MCP client to run the server with `npx` (see examples below). Start Godot with your project open, and your MCP client will connect automatically.
## Configuration
### MCP Client Setup
<details>
<summary><strong>Claude Code</strong></summary>
Add to `~/.claude.json`:
```json
{
"mcpServers": {
"godot": {
"command": "npx",
"args": ["-y", "@ryanmazzolini/minimal-godot-mcp"]
}
}
}
```
</details>
<details>
<summary><strong>Cursor</strong></summary>
Add to `.cursor/mc Read full README on GitHub →