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glade-mcp MCP Server

Glade-tool/glade-mcp

Score: 76.2 → 0% Rank #2845 Search & RAG
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Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.

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Overview

Glade-tool/glade-mcp is a C# tool licensed under MIT. Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration. Topics: ai, ai-tools, claude, cursor, game-development, gamedev, gemini, llm, mcp, model-context-protocol, openai, unity, unity3d, vscode, windsurf, godot, godot-engine, unity-editor, unity-engine.

Ranked #2845 out of 24846 indexed tools.

Ecosystem

C# MIT
aiai-toolsclaudecursorgame-developmentgamedevgeminillmmcpmodel-context-protocolopenaiunityunity3dvscodewindsurfgodotgodot-engineunity-editorunity-engine

Score Breakdown

StarsFreshnessIssue HealthContributorsDependents
Stars 15% 211

211 stars → growing community

Freshness 25% 2mo ago

Last commit 2mo ago → moderate activity

Issue Health 25% 100%

3/3 issues closed → responsive maintainer

Contributors 10% 2

2 contributors → solo project

Dependents 25% 0

No dependents → no downstream usage

npm Downloads N/A
PyPI Downloads N/A
Forks 22
Description Detailed
License MIT

Weights: Freshness 20% · Issue Health 20% · Dependents 22% · Stars 10% · Contributors 8% · How we score →

How to Improve

Freshness high impact

Last commit was 69 days ago — a recent commit would boost your freshness score

Dependents medium impact

No downstream dependents detected yet — adoption by other projects is the strongest trust signal

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AgentRank score for Glade-tool/glade-mcp
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Matched Queries

topic:mcptopic:model-context-protocol

From the README

# Glade MCP 

Connect Cursor, Claude Code, Windsurf, Claude Desktop, and other AI clients directly to your Unity or Godot editor.

**Unity (2021.3+):** 275 tools across 20 categories, full Unity-aware system prompt, GLADE.md project context, script semantic search, skill calibration, free CC0 asset pipeline, cloud intelligence layer with RAG and cross-session memory.

**Godot (4.3+):** 115 native tools across 17 categories - scene/node, scripts, resources, signals, physics and edit-time spatial queries, 2D (sprites, tilemaps, parallax), audio, particles, animation and AnimationTree, camera, navigation, UI, lighting and WorldEnvironment, runtime, export, and project introspection.

**Both engines:** one-call vetted gameplay scaffolders (controllers, enemies, combat, menus, save system), a verification loop (`look_at_game_view` screenshots, runtime-event observation, playability probes), surgical script editing with true `find_references` / `rename_symbol`, and build/export tools so the 
Read full README on GitHub →

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