UnrealClientProtocol MCP Server
Italink/UnrealClientProtocol
Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.
claude mcp add agentrank -- npx -y agentrank-mcp-server Overview
Italink/UnrealClientProtocol is a C++ tool licensed under MIT. Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.
Ranked #3464 out of 24840 indexed tools.
Ecosystem
Score Breakdown
125 stars → growing community
Last commit 27d ago → recently updated
6/8 issues closed → decent issue management
2 contributors → solo project
No dependents → no downstream usage
Weights: Freshness 20% · Issue Health 20% · Dependents 22% · Stars 10% · Contributors 8% · How we score →
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