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godot-mcp MCP Server

MhrnMhrn/godot-mcp

Score: 44.9 Rank #106 MCP Server
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Godot MCP - The Complete MCP Server for Godot

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Overview

MhrnMhrn/godot-mcp is a Python MCP server. Godot MCP - The Complete MCP Server for Godot

Ranked #106 out of 109 indexed tools.

Actively maintained with commits in the last week.

Ecosystem

Python No license 21 pypi/wk

Score Breakdown

StarsFreshnessIssue HealthContributorsDependents
Stars 15% 1

1 stars → early stage

Freshness 25% today

Last commit today → actively maintained

Issue Health 25% 50%

No issues filed → no history to score

Contributors 10% 1

1 contributor → solo project

Dependents 25% 0

No dependents → no downstream usage

npm Downloads N/A
PyPI Downloads 13% 21/wk

21 weekly installs → early adoption

Forks 0
Description Brief
License None

Weights: Freshness 25% · Issue Health 25% · Dependents 25% · Stars 15% · Contributors 10% · How we score →

How to Improve

Description low impact

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License low impact

Add an MIT or Apache-2.0 license to signal trust and enable adoption

Contributors medium impact

Single-contributor projects carry bus-factor risk — welcoming contributors boosts confidence

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Matched Queries

"mcp server""mcp-server"

From the README

# Godot MCP

`godot-mcp` is a dependency-free MCP server for Godot 4.5+. It lets AI agents create, edit, and run full Godot games entirely through MCP tool calls.

Tested with **Codex** and **Claude**. Should also work with **LMStudio**, **OpenCode**, and any other MCP-compatible client.

## Features

- **Detect Godot** (`godot_detect_executable`) : Locates and validates the Godot executable so every subsequent tool knows which engine binary to use.

- **Create Project** (`godot_create_project`) : Scaffolds a brand-new Godot project with the chosen name and parent directory, delegating to Godot itself so the output stays compatible with newer 4.x releases.

- **Create Folder** (`godot_create_folder`) : Creates project-relative folders with safe `snake_case` naming for organizing assets, scenes, and scripts.

- **Inspect Project Structure** (`godot_get_project_structure`) : Returns both nested structured entries and a human-readable tree string of all files and folders in the project.

Read full README on GitHub →

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