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unity-cli-loop MCP Server

hatayama/unity-cli-loop

Score: 91.0 → 0% Rank #282 MCP Server
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Overview

hatayama/unity-cli-loop is a C# tool licensed under MIT. Let AI Drive Unity, from Editor to Play Mode. Topics: unity, unity3d, ai, mcp, automation, cli.

Ranked #282 out of 24846 indexed tools.

In the top 2% of all indexed tools.

Has 10 contributors.

Ecosystem

C# MIT
unityunity3daimcpautomationcli

Score Breakdown

StarsFreshnessIssue HealthContributorsDependents
Stars 15% 578

578 stars → growing community

Freshness 25% 29d ago

Last commit 29d ago → recently updated

Issue Health 25% 97%

200/206 issues closed → responsive maintainer

Contributors 10% 10

10 contributors → active community

Dependents 25% 0

No dependents → no downstream usage

npm Downloads N/A
PyPI Downloads N/A
Forks 49
Description Brief
License MIT

Weights: Freshness 20% · Issue Health 20% · Dependents 22% · Stars 10% · Contributors 8% · How we score →

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AgentRank score for hatayama/unity-cli-loop
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Matched Queries

topic:mcp

From the README

# Unity CLI Loop

English | [日本語](README_ja.md)

<br>

<p align="center">
    <br>
    <sub>(Logo inspired by Daft Punk's <i>Human After All</i> album art)</sub>  
</p>
  

Let an AI agent compile, test, and operate your Unity project from popular LLM tools via CLI.

Designed to keep AI-driven development loops running autonomously inside your existing Unity projects.

> [!IMPORTANT]
> - **[What's New in V3](Packages/src/Documentation~/whats-new-v3.md)** — no more Node.js setup or port management, the new `hot-reload` / `pause-point` tools, automatic CLI updates with per-project version selection, and improved connection stability
> - **[Migrating Custom Tools and Skills to V3](Packages/src/Documentation~/migration-v2-to-v3.md)** — for anyone who has written C# custom tools, or skills and scripts that call the `uloop` command. Everyone else migrates just by updating the package and the CLI

# Concept
Unity CLI Loop is a Unity integration tool designed so that **AI can drive your Unity 
Read full README on GitHub →

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