DecompilerServer MCP Server
pardeike/DecompilerServer
[](https://agentrank-ai.com/tool/pardeike--DecompilerServer/?utm_source=badge&utm_medium=readme&utm_campaign=agentrank_badge) A powerful MCP (Model Context Protocol) server for decompiling and analyzing .NET assemblies, with specialized support for Unity's Assembly-CSharp.dll files. DecompilerServer provides comprehensive decompilation, search, and code analysis capabilities through a rich set of tools and APIs.
claude mcp add agentrank -- npx -y agentrank-mcp-server Overview
pardeike/DecompilerServer is a C# MCP server licensed under MIT. A powerful MCP (Model Context Protocol) server for decompiling and analyzing .NET assemblies, with specialized support for Unity's Assembly-CSharp.dll files. DecompilerServer provides comprehensive decompilation, search, and code analysis capabilities through a rich set of tools and APIs.
Ranked #2482 out of 24846 indexed tools.
In the top 10% of all indexed tools.
Ecosystem
Score Breakdown
118 stars → growing community
Last commit 28d ago → recently updated
12/16 issues closed → decent issue management
2 contributors → solo project
No dependents → no downstream usage
Weights: Freshness 20% · Issue Health 20% · Dependents 22% · Stars 10% · Contributors 8% · How we score →
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From the README
# DecompilerServer DecompilerServer is an MCP server that decompiles and analyzes .NET assemblies. You connect it to your AI coding tool (Claude Desktop, Cursor, VS Code, Codex, etc.) and it lets the AI read, search, and compare .NET code — even across different versions of an assembly. This is a particularly strong LLM use case because so much real-world .NET behavior lives in binaries the model cannot inspect on its own: third-party libraries, game assemblies, internal builds, and older releases. By giving the model direct decompiler-backed access to those assemblies, you turn "I only see the source in this repo" into "I can inspect the actual code that runs", which makes reverse engineering, migration work, debugging, and version-to-version analysis much more effective. Common use cases: general .NET assembly inspection, Unity `Assembly-CSharp.dll` workflows, and multi-version browsing such as RimWorld mod porting. > **Already familiar with .NET and MCP?** Skip to [Advanced GuidRead full README on GitHub →
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