godot-mcp MCP Server
tomyud1/godot-mcp
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MCP Server and Godot Plugin for AI-assisted game development
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tomyud1/godot-mcp is a GDScript MCP server licensed under MIT. MCP Server and Godot Plugin for AI-assisted game development
Ranked #5465 out of 24846 indexed tools.
Ecosystem
GDScript MIT
Score Breakdown
Stars 15% 434
434 stars → growing community
Freshness 25% 2mo ago
Last commit 2mo ago → moderate activity
Issue Health 25% 70%
37/53 issues closed → decent issue management
Contributors 10% 2
2 contributors → solo project
Dependents 25% 0
No dependents → no downstream usage
npm Downloads N/A
PyPI Downloads N/A
Forks 50
Description Good
License MIT
Weights: Freshness 20% · Issue Health 20% · Dependents 22% · Stars 10% · Contributors 8% · How we score →
How to Improve
Description low impact
Freshness high impact
Dependents medium impact
Matched Queries
From the README
# Godot MCP
**Give your AI assistant full access to the Godot editor.**
Build games faster with Claude, Cursor, or any MCP-compatible AI — no copy-pasting, no context switching. AI reads, writes, and manipulates your scenes, scripts, nodes, and project settings directly.
> Godot 4.x · 75 tools · Undo/redo · Interactive project visualizer · MIT license
---
## Quick Start
### 0. Install Node.js (one-time setup)
Download and run the installer from **[nodejs.org](https://nodejs.org/en/download)** (LTS version). It's a standard installer — no terminal needed.
### 1. Install the Godot plugin
Inside the Godot editor, click the **AssetLib** tab at the top → search **"mcp"** → find **"Godot AI Assistant tools MCP"** → Install.
Then go to **Project → Project Settings → Plugins** and enable the **Godot MCP** plugin.
### 2. Add the server config to your AI client
**Claude Desktop** — Settings → Developer → Edit Config → open the config file and paste:
Mac / Linux:
```json
{
"mcpServ Read full README on GitHub → Get the weekly AgentRank digest
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